Deploy game servers, streaming, and asset pipelines on a geo-aware, multi-tier platform. Place compute near players and viewers, align cost to data sensitivity, and avoid vendor lock-in.
Built for low-latency media & gaming

Engineered for performance

Global low-latency edge

Intelligent cost routing
Essential capabilities for media & gaming teams

Edge game & app servers
Spin up regional VMs and DKS services near players; control jurisdictions and fail over between regions.

Media pipelines & delivery
Use tier-aware DKS/DCR for ingest, transcode, packaging, and artifact distribution with policies.

Cost & governance control
Map non-sensitive workloads to lower tiers; track usage and cost in real time.

Real-Time LiveOps Analytics
Process massive streams of player telemetry and in-game events on edge nodes for instant insights.

Global Burst Capacity for Events
Instantly scale compute and bandwidth across our distributed provider network for launch days.

DDoS Protection & Anti-Cheat
Safeguard player trust with built-in, scalable DDoS mitigation instances to reduce cheating.
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From live ops to global launches
Architect once—place each stage on the right tier and region.
Operational wins for media & gaming
Hit performance targets while aligning spend to workload sensitivity—and keep exit options open.


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Why NexQloud outperforms AWS, Azure, and GCP for media & gaming
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